Just a guy, drifting.
Houdini Tutorials
All the video tutorials use the XviD codec at varying resolutions. For Windows and Mac, get the XviD Codec here. For Linux, Windows, or Mac you can use VLC to view the XviD files. And why the XviD codec? The simple answer is that it’s easier for me to make these things. I use CamStudio and it can create an XviD file with the click of a button. Please keep in mind that these videos are not intended to be professional as I just hit the record button and start talking… no scripts, just showing things I think would be of interest.
Naming Scheme: Tutorial Name (key topics if any) (Size Time [Minutes:Seconds]) – Version Used.
Remember to Right Click and Save As
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Watch some of them here on Vimeo (HD) or below
Compositing
Shading
Rendering
Particles
Dynamics
Cloth
General Tips
- VOP COP Raster Depth Discussion (40 MB zip 8:21) – 10.0.374 (On Vimeo) – (the post)
- Final .hipnc file (22 KB zip) – 10.0.374
- Using a Single Shader to Vary Materials of Multiple Groups or Objects (30.6 MB zip 7:31) – 10.0.249.5 (On Vimeo) – (the post) – Final .hipnc file (35.2 KB zip) – 10.0.249.5
- Point Sprite Digital Asset – (the post)
- Image Planes:
- Part 1: Introduction (27.7 MB zip 7:55) – 9.5.230 (On Vimeo) – (the post)
- Part 2a: Introduction To An Occlusion Export Plane (14.7 MB zip 3:39) – 9.5.241 (On Vimeo) – (the post)
- Part 2b: Occlusion Export Using The Inline VOP (32.1 MB zip 9:32) – 9.5.241 (On Vimeo) – (the post)
- Part 2c: Adding Parameters To The Occlusion Inline VOP (21.0 MB zip 5:55) – 9.5.241 (On Vimeo) – (the post)
- Part 3: Light Export Using Illuminance Loops (37.5 MB zip 10:51) – 9.5.241 (On Vimeo) – (the post)
- BONUS: Part 4: Object/Primitive IDs (23.3 MB zip 6:14) – 9.5.241 (On Vimeo) – (the post)
- Image Plane Video Series Files:
- Final (Part 3) .hipnc file (80.4 KB zip) – 9.5.241
- Occlusion Digital Asset – 9.5.303 – (the post)
- BRDF Digital Asset – 9.5.303 – (the post)
- Emitting Particles Using A Bounding Object And Its Normals – (the post):
- Part 1 (11.7 MB zip 3:17) – 9.1.244
- Part 2 (16.2 MB zip 4:30) – 9.1.244
- Part 3 (33.2 MB zip 7:54) – 9.1.244
- Final .hipnc file (8.3 KB zip) – 9.1.244
- BONUS: Making POP Objects Renderable (14 MB zip 3:25) – 9.5.139
- Cloth Intro and How to Bake Simulations To Files (57.2 MB zip 15:15) – 9.1.179 – (the post)
- Constraining Cloth To A Bar:
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