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	<title>geneome &#187; Dynamics</title>
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	<link>http://www.geneome.com</link>
	<description>Just a guy, drifting.</description>
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		<title>Using dophassubdata To Change Colors Dynamically</title>
		<link>http://www.geneome.com/2008/06/24/using-dophassubdata-to-change-colors-dynamically/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=using-dophassubdata-to-change-colors-dynamically</link>
		<comments>http://www.geneome.com/2008/06/24/using-dophassubdata-to-change-colors-dynamically/#comments</comments>
		<pubDate>Wed, 25 Jun 2008 02:49:28 +0000</pubDate>
		<dc:creator>Eugene</dc:creator>
				<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video Demos]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.geneome.net/?p=263</guid>
		<description><![CDATA[It&#8217;s a fairly straight forward but I thought it needed to be put in video form. Dynamics and expressions in Houdini go hand in hand and this is an example of that. You can find the video tutorial on how to do this here and the result below: Dynamic Color Changing from Geneome on Vimeo.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-998" title="dophassub" src="http://www.geneome.com/cms/wp-content/uploads/2010/05/dophassub-300x169.jpg" alt="" width="300" height="169" />It&#8217;s a fairly straight forward but I thought it needed to be put in video form. Dynamics and expressions in Houdini go hand in hand and this is an example of that. You can find the video tutorial on how to do this <a href="http://www.geneome.net/index.php/tutorials/houdini-tutorials/#dynamics">here</a> and the result below:</p>
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<p><a href="http://vimeo.com/1228946">Dynamic Color Changing</a> from <a href="http://vimeo.com/user458080">Geneome</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Constraining Cloth Addendum</title>
		<link>http://www.geneome.com/2008/05/19/constraining-cloth-addendum/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=constraining-cloth-addendum</link>
		<comments>http://www.geneome.com/2008/05/19/constraining-cloth-addendum/#comments</comments>
		<pubDate>Tue, 20 May 2008 00:56:09 +0000</pubDate>
		<dc:creator>Eugene</dc:creator>
				<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Cloth]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.geneome.net/?p=256</guid>
		<description><![CDATA[<img src="http://www.geneome.net/cms/wp-content/uploads/2008/08/constraint_small.png">]]></description>
			<content:encoded><![CDATA[<p>I was so caught up with showing how you can get your grouped points output to a group node I didn&#8217;t show the easier way to stitch cloth with the stitch constraint (and an issue that may arise). So instead of calling do-overs and doing the whole video again just to add that, I&#8217;ll just do a 2 minute supplement to the video which you can find <a href="http://www.geneome.net/index.php/tutorials/houdini-tutorials/" target="_self">here</a>.</p>
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		<title>Constraining Cloth</title>
		<link>http://www.geneome.com/2008/05/12/constraining-cloth/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=constraining-cloth</link>
		<comments>http://www.geneome.com/2008/05/12/constraining-cloth/#comments</comments>
		<pubDate>Tue, 13 May 2008 03:53:17 +0000</pubDate>
		<dc:creator>Eugene</dc:creator>
				<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video Demos]]></category>
		<category><![CDATA[Cloth]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.geneome.net/?p=253</guid>
		<description><![CDATA[<img src="http://www.geneome.net/cms/wp-content/uploads/2008/08/constraint_small.png">]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-254 alignright" style="float: right;" title="clothbar" src="http://www.geneome.com/cms/wp-content/uploads/2010/05/clothbar.png" alt="" width="128" height="104" />After seeing the videos that Sidefx puts out (<a href="http://www.sidefx.com/index.php?option=com_content&amp;task=blogcategory&amp;id=129&amp;Itemid=241" target="_blank">1</a>, <a href="http://www.sidefx.com/index.php?option=com_content&amp;task=blogsection&amp;id=14&amp;Itemid=132" target="_blank">2</a>), I am obviously left with the thought that I&#8217;m no where close to the level of &#8220;real&#8221; Houdini users. But I still trudge along learning what I can when I can, and sharing it here with everyone. <a href="http://www.geneome.net/index.php/tutorials/houdini-tutorials/" target="_self">Behold then my super beginner video</a> on constraining cloth to a bar&#8230; using two different methods!</p>
<p>Here&#8217;s an example of the second method using the flipbook:</p>
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<p><a href="http://vimeo.com/1008194">Cloth Contrained On Edge</a> from <a href="http://vimeo.com/user458080">Geneome</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<item>
		<title>Cloth Intro And Exporting Simulations</title>
		<link>http://www.geneome.com/2008/05/03/cloth-intro-and-exporting-simulations/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=cloth-intro-and-exporting-simulations</link>
		<comments>http://www.geneome.com/2008/05/03/cloth-intro-and-exporting-simulations/#comments</comments>
		<pubDate>Sun, 04 May 2008 02:31:32 +0000</pubDate>
		<dc:creator>Eugene</dc:creator>
				<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Cloth]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.geneome.net/?p=246</guid>
		<description><![CDATA[<img src="http://www.geneome.net/cms/wp-content/uploads/2008/08/cloth_small.png">]]></description>
			<content:encoded><![CDATA[<p>Boy did I wrestle with Houdini&#8217;s cloth a while before I had the nerve to do a video about it. I mis-spoke about the tristrip being able to break up geometry (it doesn&#8217;t), but I think it&#8217;s pretty solid as far as what I&#8217;ve discovered on my own and what I read in the help files (especially when it came to the guide geometry). The video is pretty big which I&#8217;m not too comfortable with, but I was on a roll and my desire to split these two topics into two videos went right out the window when the two topics blended together. Given my desire to not tick off my web host by sucking bandwidth I think I might remove a few older Blender videos to start making way for Houdini ones. You can find it <a href="http://www.geneome.net/index.php/tutorials/houdini-tutorials/" target="_self">here</a>.</p>
]]></content:encoded>
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