Returning To The Blasted World
On June 9th, 2010 I once again walked on Athas by going to the first game of season 2 of D&D Encounters entitled Dark Sun: Fury of the Wastewalker. I’ve never been that interested in gaming at these events, preferring the company of a well established group, but I couldn’t pass up a chance to play Dark Sun before the August release. (more…)
Memorabelia
Every D&D player from the 80′s remembers the red box, but does anyone remember what came in it? Books, dice, and a white crayon to fill in the numbers of the dice with. (more…)
Dark Sun 2E Resources
Some might recall that in the early 2000′s WotC allowed free and for-money downloads of previous Dungeons & Dragons 2nd Edition (2E) products. I saw all the books I used to desire so greatly. Ready. Waiting. Since 3E was the version at the time, they really didn’t have much value, but one might say it came down to the principle of the matter. That is, I wanted them so badly before, I could now satisfy that latent avarice with one fell swoop of a credit card. And swoop fell-ly I did, obtaining all manner of books in pdf form for extremely low prices (I believe it was 5 dollars or less a piece). (more…)
Podcasting!
I oft post about the podcasts I’ve been doing with Andrew and Jonathan on cgRoundUp, but we’ve done some really good ones lately and I thought it was time to put up a “featured” post. It’s nice to be able to talk about the subject you are really into with guys who are just as into it. It’s interesting how lonely CG can be when you’re a lone freelancer or hobbyist. Yeah, you can post on forums all you want, but to really enjoy a discussion talking live with people can’t be beat, especially when they are people worth talking to. I like how the podcasts are keeping me tied to CG even though I’m not really in the thick of things right now.
VOP COP Raster Depths
This was an odd video to do since it seems to be a simple topic but when talking about it out loud it starts sounding complicated. I’m basically covering several sub-topics which support the overall topic. Despite the confusing ramblings in the video, what you should take away from it is that in VOP COPs, the “Raster Depth” setting can cause results to vary depending on the data generated inside.
The hip file I’m using is actually based on a workshop that used to be online (but doesn’t appear to be anymore). I used it because it had the exact components to demonstrate everything.
Also, I’m sure my friend Jason will say that he is in no way regal when it comes to compositing, but seeing what he’s been up to lately certainly indicates that he knows what he’s doing
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