Briar 5 file://D:\Eugene Documents\ddi\Saved Characters\briar_shadar-kai.jpg 5500 53 gp -Takes risks just to combat boredom. -Impatient in combat. -No respect for the timid. -Thoughtful of others, but not necessarily expressing a willingness to help them. -Always looking to make things as exciting as possible or try things using unusual approaches. -Dresses in gold shirt and gold and green pants, with a blue robe with gold trim. -Tattoos have a runic thorn motif. -Multi-tailed mohawk.
Use shadow jaunt as an encounter power +1 to Fortitude Your origin is shadow creature. Gain the assassin's shroud power Choose a training method. Deal cha mod bonus damage against targets that are adjacent to no enemies. Gain the shade form power. Gain the shadow step power. Spiked Chain: Gain proficiency with spiked chain. Reroll natural 1s on assassin's shroud damage dice If you're hidden, creatures aren't aware of your shrouds At-Will Standard action 5 2d4 Strength AC +0 Strength modifier. +2 half your level. +3 proficiency bonus. +0 Strength modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 5 2d4 Strength AC +0 Strength modifier. +2 half your level. +3 proficiency bonus. +0 Strength modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 2 1d4 Strength AC +0 Strength modifier. +2 half your level. +0 Strength modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. At-Will Standard action 9 1d6+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +2 proficiency bonus. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 9 1d6+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +2 proficiency bonus. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 1d4+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. Encounter Move Action At-Will Free Action Encounter Minor Action At-Will Move Action At-Will Standard action 10 2d4+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +3 proficiency bonus. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 10 2d4+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +3 proficiency bonus. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 1d4+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. At-Will Standard action 10 2d4+0 Dexterity AC. +5 Dexterity modifier. +2 half your level. +3 proficiency bonus. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 10 2d4+0 Dexterity AC. +5 Dexterity modifier. +2 half your level. +3 proficiency bonus. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 1d4+0 Dexterity AC. +5 Dexterity modifier. +2 half your level. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. Encounter Standard action 7 2d8+5 Psychic Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Psychic Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Psychic Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Psychic Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Psychic Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Psychic Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. Daily Standard action 7 3d8+5 Cold Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 3d8+5 Cold Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 3d8+5 Cold Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 3d8+5 Cold Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 3d8+5 Cold Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 3d8+5 Cold Dexterity Will +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. Encounter Minor Action Encounter Standard action 10 4d4+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +3 proficiency bonus. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 10 4d4+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +3 proficiency bonus. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d4+5 Dexterity AC +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. Daily Standard action 7 2d8+5 Dexterity Reflex +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Dexterity Reflex +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Dexterity Reflex +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Dexterity Reflex +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Dexterity Reflex +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. 7 2d8+5 Dexterity Reflex +5 Dexterity modifier. +2 half your level. +5 Dexterity modifier. +2 to damage rolls if the target is adjacent to none of your enemies - Night Stalker. At-Will Minor Action 7 3+0 Dexterity Reflex +5 Dexterity modifier. +2 half your level. 7 3+0 Dexterity Reflex +5 Dexterity modifier. +2 half your level. 7 3+0 Dexterity Reflex +5 Dexterity modifier. +2 half your level. 7 3+0 Dexterity Reflex +5 Dexterity modifier. +2 half your level. 7 3+0 Dexterity Reflex +5 Dexterity modifier. +2 half your level. 7 3+0 Dexterity Reflex +5 Dexterity modifier. +2 half your level. 2010-03-23T22:26:17.1875-04:00 Background This is where I'm supposed to say that I am shadow, that I am the darkness. But that would imply that in the presence of light I am diminished. Know that I am not. I'm supposed to say that like a shadow, I am always with you and that you will not know when I strike. When I strike, you will know it. You may think that coming from the Shadowfell I am a cold blooded killer, without feeling. Know that my blood is hot, and that I am filled with joy at the task ahead.
5 gp 0 gp 0 D:\Eugene Documents\ddi\Saved Characters\briar_awoken.dnd4e 0 Briar false false false false MobilePanelsLocked=True|CurrentOrientationStyle=Vertical|NewPageLayoutAffinity=Portrait|NewPowerLayoutAffinity=Portrait|ShowJournalPages=False|ShowNotesPage=False|ShowPowerCardPages=True|ShowBasicAttackPowerCards=False|ShowOptionalCards=True|ShowNormalItemCards=False|ShowItemSetInfoCards=True|ShowAllWeaponsForCards=False|ShowBlankPowerCardPage=False|ShowPageNumbers=True|ShowFlavorText=False|ReplacesAdditionalEffects=True|ZoomLevel=100|PersonalizedData=True&BaseStyle=PortraitPage1/LayoutStyle=Portrait|*/HEADER|*/INITIATIVE/ABILITY_SCORES/HIT_POINTS/SKILLS|*/DEFENSES/ACTION_POINTS/RACE_FEATURES;Height=151/CLASS_FEATURES;Height=270/LANGUAGES;Height=52|*/MOVEMENT/SENSES/ATTACK_WORKSPACE/DAMAGE_WORKSPACE/BASIC_ATTACKS/FEATS;Height=338&BaseStyle=PortraitPage2/LayoutStyle=Portrait|*|*/POWERS_PANEL/OTHER_EQUIPMENT;Height=221/COINS_AND_WEALTH|*/MAGIC_ITEMS_PANEL/RITUALS;Height=221|*/PORTRAIT/NOTES_PERSONALITY;Height=110/NOTES_APPEARANCE;Height=110/NOTES_BACKGROUND;Height=110/NOTES_ALLIES;Height=110/NOTES_SESSION;Height=110 <PowerCards> <CharSummaryCard Visibility="Visible" IsInSpellbook="False" /> <SkillsCard Visibility="Visible" IsInSpellbook="False" /> <ActionPointCard Visibility="Visible" IsInSpellbook="False" /> <SecondWindCard Visibility="Visible" IsInSpellbook="False" Blank="true"> <RuleID></RuleID> <WeaponSelections /> </SecondWindCard> <PowerCardBasic Visibility="Hidden" IsInSpellbook="False" Blank="false"> <RuleID>ID_INTERNAL_POWER_MELEE_BASIC_ATTACK</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Hidden" IsInSpellbook="False" Blank="false"> <RuleID>ID_INTERNAL_POWER_RANGED_BASIC_ATTACK</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9400</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9401</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9405</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9404</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_10039</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_2482</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9402</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9408</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9421</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9413</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9426</RuleID> <WeaponSelections /> </PowerCardBasic> <PowerCardUtility Visibility="Visible" IsInSpellbook="False" Blank="false"> <RuleID>ID_FMP_POWER_9416</RuleID> <WeaponSelections /> </PowerCardUtility> <PowerCardNormalWeapon Visibility="Hidden" IsInSpellbook="False"> <CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <baseID>ID_FMP_WEAPON_32</baseID> </CharLootID> </PowerCardNormalWeapon> <PowerCardNormalWeapon Visibility="Hidden" IsInSpellbook="False"> <CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <baseID>ID_FMP_WEAPON_36</baseID> </CharLootID> </PowerCardNormalWeapon> <PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False"> <CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <baseID>ID_FMP_GEAR_1</baseID> </CharLootID> </PowerCardNormalItem> <PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False"> <CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <baseID>ID_FMP_GEAR_115</baseID> </CharLootID> </PowerCardNormalItem> <PowerCardMagicItem Visibility="Visible" IsInSpellbook="False"> <CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <enchantID>ID_FMP_MAGIC_ITEM_5600</enchantID> <baseID>ID_FMP_ARMOR_2</baseID> </CharLootID> </PowerCardMagicItem> <PowerCardMagicItem Visibility="Visible" IsInSpellbook="False"> <CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <baseID>ID_FMP_MAGIC_ITEM_1069</baseID> </CharLootID> </PowerCardMagicItem> <PowerCardMagicItem Visibility="Visible" IsInSpellbook="False"> <CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <baseID>ID_FMP_MAGIC_ITEM_1119</baseID> </CharLootID> </PowerCardMagicItem> </PowerCards> false false false false false false false false false false false false false false false false false false false false false false 0.549206593758302 0 0 file://D:\Eugene Documents\ddi\Saved Characters\briar_shadar-kai.jpg -Takes risks just to combat boredom. -Impatient in combat. -No respect for the timid. -Thoughtful of others, but not necessarily expressing a willingness to help them. -Always looking to make things as exciting as possible or try things using unusual approaches. -Dresses in gold shirt and gold and green pants, with a blue robe with gold trim. -Tattoos have a runic thorn motif. -Multi-tailed mohawk. ENTRY:<?xml version="1.0" encoding="utf-16"?> <JournalEntry xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xsi:type="AdventureLogEntry"> <TimeStamp>2010-03-23T22:26:17.1875-04:00</TimeStamp> <Title>Background</Title> <LevelAtEnd /> <GPTotal /> <GPDelta /> <GPStart /> <XPTotal /> <XPGain /> <XPStart /> <Treasure /> <Region /> <Notes>This is where I'm supposed to say that I am shadow, that I am the darkness. But that would imply that in the presence of light I am diminished. Know that I am not. I'm supposed to say that like a shadow, I am always with you and that you will not know when I strike. When I strike, you will know it. You may think that coming from the Shadowfell I am a cold blooded killer, without feeling. Know that my blood is hot, and that I am filled with joy at the task ahead.</Notes> </JournalEntry> 5500 5 gp 0 gp 0 5 gp 0 gp 0 53 gp 0 false false false false false 53 gp 0 false