Just a guy, drifting.
VOP COP Raster Depths
This was an odd video to do since it seems to be a simple topic but when talking about it out loud it starts sounding complicated. I’m basically covering several sub-topics which support the overall topic. Despite the confusing ramblings in the video, what you should take away from it is that in VOP COPs, the “Raster Depth” setting can cause results to vary depending on the data generated inside.
The hip file I’m using is actually based on a workshop that used to be online (but doesn’t appear to be anymore). I used it because it had the exact components to demonstrate everything.
Also, I’m sure my friend Jason will say that he is in no way regal when it comes to compositing, but seeing what he’s been up to lately certainly indicates that he knows what he’s doing
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| Print article | This entry was posted by Eugene on September 10, 2009 at 5:03 pm, and is filed under Houdini, Tutorials. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |









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