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	<title>Comments on: Varying Materials Using A Single Shader</title>
	<atom:link href="http://www.geneome.com/2009/05/24/varying-materials-using-a-single-shader/feed/" rel="self" type="application/rss+xml" />
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	<description>Just a guy, drifting.</description>
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	<item>
		<title>By: Eugene</title>
		<link>http://www.geneome.com/2009/05/24/varying-materials-using-a-single-shader/comment-page-1/#comment-9732</link>
		<dc:creator>Eugene</dc:creator>
		<pubDate>Mon, 25 May 2009 12:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.geneome.com/?p=924#comment-9732</guid>
		<description>Interesting idea - I need to watch those HScript videos!</description>
		<content:encoded><![CDATA[<p>Interesting idea &#8211; I need to watch those HScript videos!</p>
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	<item>
		<title>By: odforceuser42</title>
		<link>http://www.geneome.com/2009/05/24/varying-materials-using-a-single-shader/comment-page-1/#comment-9731</link>
		<dc:creator>odforceuser42</dc:creator>
		<pubDate>Mon, 25 May 2009 11:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.geneome.com/?p=924#comment-9731</guid>
		<description>First! ;o)

i saw a sticky!

this might be interesting.  combine this with a tip given in one of the HScript vids... i&#039;m thinking 02_enviroment_variables.  anyway, should be able to proceduralize the assignment of the integer param by using H&#039;s built in node naming increment feature.  then just copy and paste and you don&#039;t have to mess with any param&#039;s in the AttributeCreate.

other than that, i want to go to a &quot;safe place&quot; too, especially in VOPs!

great work.  thanks again!</description>
		<content:encoded><![CDATA[<p>First! ;o)</p>
<p>i saw a sticky!</p>
<p>this might be interesting.  combine this with a tip given in one of the HScript vids&#8230; i&#8217;m thinking 02_enviroment_variables.  anyway, should be able to proceduralize the assignment of the integer param by using H&#8217;s built in node naming increment feature.  then just copy and paste and you don&#8217;t have to mess with any param&#8217;s in the AttributeCreate.</p>
<p>other than that, i want to go to a &#8220;safe place&#8221; too, especially in VOPs!</p>
<p>great work.  thanks again!</p>
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