Dungeon World is a game changer. It brings the focus of the fantasy rpg back to being immersed in the story rather than needing far too many reference books just to move a character. Since that’s what D&D was long ago, I suppose Dungeon World is a game changer-backer. No surprise then that I made …
Dark Sun adventures needs more epic level action, so as a grand finale to a high level epic campaign why not pit players against the Athasian end-game?: Rajaat. He stood twice as tall as any giant, with a crown of lightning crackling around his head. A constant crash of thunder belched forth from his fang-toothed …
Let’s revisit dice shape. After seeing the Awesome Dice study I had to acquire some GameScience dice. Not for any real reason except that they seem all the rage now-a-days. I’m not going to try to convince myself that I want dice that roll with the most consistency – because I don’t.
The great thing about 2nd edition was that there was a great focus on the lore of the campaign worlds. So much so that some supplements were completely dedicated to it. J.R.R. Tolkien explained this phenomenon best in “Unfinished Tales”: It is, I suppose, a tribute to the curious effect that a story has, when based on …